Dubai Telegraph - Players with disabilities score in video game world

EUR -
AED 3.989583
AFN 77.086249
ALL 99.39674
AMD 426.61976
ANG 1.957484
AOA 993.396267
ARS 1158.398737
AUD 1.726369
AWG 1.955278
AZN 1.844202
BAM 1.956702
BBD 2.193001
BDT 131.969627
BGN 1.958353
BHD 0.409449
BIF 3218.313358
BMD 1.086266
BND 1.451082
BOB 7.505529
BRL 6.31218
BSD 1.086196
BTN 94.531452
BWP 14.878997
BYN 3.554571
BYR 21290.809648
BZD 2.181706
CAD 1.563739
CDF 3124.100958
CHF 0.96069
CLF 0.026639
CLP 1022.282317
CNY 7.862229
CNH 7.87326
COP 4467.224645
CRC 542.547632
CUC 1.086266
CUP 28.786044
CVE 110.316875
CZK 25.041693
DJF 193.420953
DKK 7.459995
DOP 68.062005
DZD 144.997455
EGP 55.019521
ERN 16.293987
ETB 142.700789
FJD 2.495473
FKP 0.837752
GBP 0.83907
GEL 3.014385
GGP 0.837752
GHS 16.835917
GIP 0.837752
GMD 78.21085
GNF 9393.417098
GTQ 8.373783
GYD 227.236854
HKD 8.442572
HNL 27.777806
HRK 7.533578
HTG 142.446983
HUF 399.169711
IDR 17811.283043
ILS 3.974011
IMP 0.837752
INR 94.46314
IQD 1422.855976
IRR 45731.790361
ISK 146.091881
JEP 0.837752
JMD 171.348997
JOD 0.770275
JPY 160.679891
KES 140.616669
KGS 94.994412
KHR 4353.046948
KMF 490.828882
KPW 977.677601
KRW 1581.195611
KWD 0.334793
KYD 0.905126
KZT 541.309559
LAK 23517.842371
LBP 97319.96309
LKR 320.796419
LRD 217.23215
LSL 19.977726
LTL 3.207461
LVL 0.657071
LYD 5.229459
MAD 10.535954
MDL 19.323086
MGA 5082.3431
MKD 61.537878
MMK 2279.947771
MNT 3769.445018
MOP 8.694989
MRU 43.154498
MUR 48.969415
MVR 16.739667
MWK 1883.385631
MXN 21.816121
MYR 4.820846
MZN 69.414059
NAD 19.97791
NGN 1677.922011
NIO 39.968427
NOK 11.596333
NPR 151.248033
NZD 1.903746
OMR 0.418221
PAB 1.086201
PEN 3.977334
PGK 4.386062
PHP 62.323435
PKR 304.120808
PLN 4.185922
PYG 8606.968049
QAR 3.958725
RON 4.976948
RSD 117.096213
RUB 93.799026
RWF 1546.12704
SAR 4.074091
SBD 9.136743
SCR 15.613699
SDG 652.845955
SEK 11.058028
SGD 1.450779
SHP 0.853634
SLE 24.799189
SLL 22778.452374
SOS 620.69187
SRD 39.393976
STD 22483.508864
SVC 9.503469
SYP 14123.633453
SZL 19.971391
THB 36.661241
TJS 11.839167
TMT 3.812793
TND 3.353946
TOP 2.54414
TRY 39.770353
TTD 7.377367
TWD 35.813643
TZS 2873.172914
UAH 45.100208
UGX 3978.816029
USD 1.086266
UYU 46.08082
UZS 14052.349155
VES 70.416045
VND 27710.640517
VUV 134.042967
WST 3.077857
XAF 656.265598
XAG 0.032454
XAU 0.000366
XCD 2.935688
XDR 0.813823
XOF 656.259554
XPF 119.331742
YER 268.036593
ZAR 19.929175
ZMK 9777.697909
ZMW 31.058605
ZWL 349.777144
  • RBGPF

    1.5700

    68

    +2.31%

  • RYCEF

    -0.3500

    9.78

    -3.58%

  • CMSC

    0.1100

    23.17

    +0.47%

  • BTI

    0.0200

    41.38

    +0.05%

  • RELX

    0.0800

    47.81

    +0.17%

  • GSK

    0.3500

    39.23

    +0.89%

  • NGG

    0.0600

    62.32

    +0.1%

  • BP

    0.1700

    32.37

    +0.53%

  • RIO

    0.4200

    61.2

    +0.69%

  • BCC

    -1.8300

    96.38

    -1.9%

  • AZN

    0.9400

    76.51

    +1.23%

  • CMSD

    -0.0100

    23.2

    -0.04%

  • SCS

    -0.2900

    10.79

    -2.69%

  • JRI

    0.0000

    12.93

    0%

  • BCE

    0.0100

    24.36

    +0.04%

  • VOD

    0.3400

    9.5

    +3.58%

Players with disabilities score in video game world
Players with disabilities score in video game world

Players with disabilities score in video game world

Carlos Vasquez is a master of video fighting game "Mortal Kombat" despite being unable to see the action on screen because he is blind.

Text size:

The Texas resident -- who relies on sound to time punches, kicks and dodges -- is among a chorus of voices calling for better access to gaming for people with disabilities.

"You have two characters across the screen fighting each other, left and right, and you just have to memorize the buttons," said Vasquez, explaining what drew him to "Mortal Kombat".

Long neglected by the industry, the issue of accessibility is increasingly front of mind for game makers.

There are financial as well as ethical reasons for opening doors to even more players in the multi-billion dollar industry.

According to the World Health Organization, more than a billion people live with some form of disability.

Microsoft, the tech powerhouse behind Xbox and its cloud game streaming service, estimates that there are some 400 million players with disabilities.

Vasquez's prowess caught the attention of "Mortal Kombat" maker NetherRealm Studios owned by Warner Brothers Interactive Entertainment.

At his suggestion, the studio added audio cues to help blind gamers identify objects that they can interact with in the game.

- Getting better -

Game makers are keeping accessibility in mind when designing software, adding settings intended to level the field for players with disabilities.

Games can be tweaked to let artificial intelligence or other human players lend assistance when needed.

Options can be built in to bypass obstacles insurmountable due to a disability.

"The approach we have is to try to make accessibility part of the DNA of everyone in the company," said David Tisserand, head of the initiative at French video game giant Ubisoft.

"We really want to make sure that everyone understands that accessibility is part of their mandate."

In March, the second annual Video Game Accessibility Awards were handed out to titles best adapted to people with disabilities.

Games that won honors included car racing title "Forza Horizon 5," which was the first to ever support American and British sign language.

"Things are a lot better than they were decades ago because games can somewhat be fixed with update patches," noted Chris Robinson, a Chicago-based gamer who was born deaf and hosts DeafGamersTV channel on video game streaming site Twitch.

Helpful visual or audio features in recent releases such as "Last of Us Part II", Marvel's "Guardians of the Galaxy", and "Far Cry 6" have gotten kudos from players with disabilities.

Despite the progress, players interviewed by AFP were adamant that more needs to be done and wanted to be heard in the process.

For example, larger type in subtitles and visual cues on screen make a world of difference to deaf players, said Robinson.

- Haters and trolls -

"The other challenge is communication with other players who can hear," said Soleil Wheeler, a 16-year-old deaf gamer who uses the handle "Ewok".

Thousands of people tune into to watch Wheeler playing battle-royale games "Fortnite" and "Apex Legends" online.

The teenager eagerly awaits a time when conversations in online multiplayer games are displayed as captions in real-time during play.

Hardware accessories are rare for players with limited use of their hands, said David Combarieu, chief of Hitclic, a French startup that designs gear enabling people with motor disabilities to game at a competitive level.

Microsoft makes a special adaptive controller for Xbox games, at a price of $100, before adding in costs for customization.

Yet, there is no controller equivalent offered by Xbox's console market rivals Sony and Nintendo, said Combarieu.

Online platforms have a diverse range of players, but they can still be badgered with insulting or abusive comments by "trolls" and "haters," said teen gamer Wheeler.

"I am not letting them waste my time," Wheeler said. "I pick my battles wisely as I navigate through life."

F.Saeed--DT